Palmyra Arch
For this project in my Introduction to New Media Studio course, I selected an artifact from a specified online archive and worked with its .stl file to create a 3D render in Blender. Using lighting, texture, and composition, I refined the render to enhance its visual impact. I then designed two posters based on the rendered image, exploring typography, layout, and color to communicate the essence of the artifact. This project allowed me to integrate 3D modeling with graphic design, demonstrating my ability to translate digital forms into compelling visual narratives.
Software: Blender, Adobe Illustrator
Year: 2024


Rendering in Blender
In this project, I rendered a 3D object in Blender multiple times, experimenting with different environments, lighting conditions, and materials to explore how context affects perception. I also created a transparent render, allowing the object to seamlessly integrate into various backgrounds. This process helped me refine my understanding of digital rendering techniques, atmosphere, and composition in 3D design.



